Thursday, July 11, 2013

Ghost Machine (2009)

Directed by: Chris Hartwill

Writers: Sven Hughes, Malachi Smyth, Sven Hughes (original story)




To tell you the truth, my hearing isn't what it used to be and I watched this movie late at night, so I wasn't able to turn the volume up as much as it was required. The point I'm getting to is - I heard almost nothing of what the characters were saying at the beginning, so I had only a vague idea of who they were and where the story took place. Sure, they are some military types and it's some kind of abandoned prison, I gathered that much, but I missed the finer details.
 
I guess it wasn't that important anyway. The point is - we have some people in some abandoned prison (presumably) and they set up a rather cool setup for a military virtual reality simulation. Basically, in the simulator they run through the same rooms and corridors that exist in the real life, with the difference that in the simulation they have full military equipment, including weapons of choice. Neat!
 
The slight problem is - a scary female ghost has infiltrated the simulation and is killing people right and left. And it has that irritating super power ripped off from Freddy Kruger that anyone who dies in the simulation dies for real. It also seems to have a power to modify the scenery, erase a staircase here, add a wall there and similar. It seems that sometimes being a ghost rocks.
 
Fortunately, it's not one of those scary long-haired Japanese ghosts, otherwise I would've promptly stop watching. The ghost is well done and a bit scary, but it doesn't stare at you through the screen and the way it eliminates people is anything but ghostly - it uses chains and brings devastating damage to their physical bodies.
 
For what it is, Ghost Machine is a finely made film that keeps interest throughout, but there's hardly anything spectacular in it. For this kind of movie, to elevate above the average status, one ghost is not enough. Had the budget allowed it, they could have made a full scale ghost vs. military war, where the ghosts would use a Hellraiser-like arsenal of chains, hooks and similar stuff, while the army would respond with their ultrafancy futuristic weapons like plasma guns, BFG 9000, railguns et cetera. Oh well, maybe in the sequel... Overall, Ghost Machine is far from a must-see, but it's worth checking it out for its rather original idea.

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